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SoKeyboardEvent.h
1 #ifndef COIN_SOKEYBOARDEVENT_H
2 #define COIN_SOKEYBOARDEVENT_H
3 
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35 
36 #include <Inventor/events/SoButtonEvent.h>
37 
38 // Avoid problem with Microsoft Visual C++ Win32 API headers (yes,
39 // they actually #define DELETE in their WINNT.H header file).
40 #ifdef DELETE
41 #define SOKEYBOARDEVENT_UNDEF_DELETE
42 #undef DELETE
43 #endif // DELETE
44 
45 
46 #define SO_KEY_PRESS_EVENT(EVENT, KEY) \
47  (SoKeyboardEvent::isKeyPressEvent(EVENT, SoKeyboardEvent::KEY))
48 
49 #define SO_KEY_RELEASE_EVENT(EVENT, KEY) \
50  (SoKeyboardEvent::isKeyReleaseEvent(EVENT, SoKeyboardEvent::KEY))
51 
52 
53 class COIN_DLL_API SoKeyboardEvent : public SoButtonEvent {
54  typedef SoButtonEvent inherited;
55  SO_EVENT_HEADER();
56 
57 public:
58  static void initClass(void);
59 
60  SoKeyboardEvent(void);
61  virtual ~SoKeyboardEvent();
62 
63  enum Key {
64  ANY = 0,
65  UNDEFINED = 1,
66 
67  LEFT_SHIFT = 0xffe1, RIGHT_SHIFT, LEFT_CONTROL, RIGHT_CONTROL,
68  LEFT_ALT = 0xffe9, RIGHT_ALT,
69 
70  NUMBER_0 = 0x0030, NUMBER_1, NUMBER_2, NUMBER_3, NUMBER_4, NUMBER_5,
71  NUMBER_6, NUMBER_7, NUMBER_8, NUMBER_9,
72 
73  A = 0x0061, B, C, D, E, F, G, H, I, J, K, L, M, N, O, P, Q, R, S, T,
74  U, V, W, X, Y, Z,
75 
76  HOME = 0xff50, LEFT_ARROW, UP_ARROW, RIGHT_ARROW, DOWN_ARROW,
77  PAGE_UP, PAGE_DOWN, END,
78  PRIOR = 0xff55, NEXT,
79 
80  PAD_ENTER = 0xff8d,
81  PAD_F1 = 0xff91, PAD_F2, PAD_F3, PAD_F4,
82  PAD_0 = 0xff9e, PAD_1 = 0xff9c, PAD_2 = 0xff99, PAD_3 = 0xff9b,
83  PAD_4 = 0xff96, PAD_5 = 0xff9d, PAD_6 = 0xff98, PAD_7 = 0xff95,
84  PAD_8 = 0xff97, PAD_9 = 0xff9a,
85  PAD_ADD = 0xffab, PAD_SUBTRACT = 0xffad,
86  PAD_MULTIPLY = 0xffaa, PAD_DIVIDE = 0xffaf,
87  PAD_SPACE = 0xff8d, PAD_TAB = 0xff89,
88  PAD_INSERT = 0xff9e, PAD_DELETE = 0xff9f, PAD_PERIOD = 0xff9f,
89 
90  F1 = 0xffbe, F2, F3, F4, F5, F6, F7, F8, F9, F10, F11, F12,
91 
92  BACKSPACE = 0xff08, TAB = 0xff09,
93  RETURN = 0xff0d, ENTER = 0xff0d,
94  PAUSE = 0xff13, SCROLL_LOCK = 0xff14,
95  ESCAPE = 0xff1b, DELETE = 0xffff, KEY_DELETE = DELETE,
96  PRINT = 0xff61, INSERT = 0xff63,
97  NUM_LOCK = 0xff7f, CAPS_LOCK = 0xffe5, SHIFT_LOCK = 0xffe6,
98 
99  SPACE = 0x0020, APOSTROPHE = 0x0027,
100  COMMA = 0x002c, MINUS = 0x002d, PERIOD = 0x002e, SLASH = 0x002f,
101  SEMICOLON = 0x003b, EQUAL = 0x003d,
102  BRACKETLEFT = 0x005b, BACKSLASH = 0x005c,
103  BRACKETRIGHT = 0x005d, GRAVE = 0x0060
104  };
105 
106  void setKey(Key key);
107  Key getKey(void) const;
108 
109  void setPrintableCharacter(const char c);
110  char getPrintableCharacter(void) const;
111 
112  static SbBool isKeyPressEvent(const SoEvent * e, Key whichKey);
113  static SbBool isKeyReleaseEvent(const SoEvent * e, Key whichKey);
114 
115  static SbBool enumToString(Key enumval, SbString & stringrep);
116 
117 private:
118  Key key;
119  char printable;
120  char isprintableset;
121 
122 }; // SoKeyboardEvent
123 
124 // Avoid problem with Microsoft Win32 API headers (see above). Define
125 // DELETE back to its value in the MSVC header file.
126 //
127 // FIXME: we shouldn't uncritically trust this value to come from the
128 // MSVC headers, but rather check in the block at the top to see that
129 // it matches the value we believe it does. Alternatively, we could
130 // just don't bother to set it back -- it seems quite unlikely that
131 // this would break any client code, but if so, it would be a simple
132 // fix on the client side to get around it -- just rearrange
133 // headers. 20040629 mortene.
134 #ifdef SOKEYBOARDEVENT_UNDEF_DELETE
135 #define DELETE (0x00010000L)
136 #undef SOKEYBOARDEVENT_UNDEF_DELETE
137 #endif // SOKEYBOARDEVENT_UNDEF_DELETE
138 
139 #endif // !COIN_SOKEYBOARDEVENT_H
The SoButtonEvent class is the base class for all button events.
Definition: SoButtonEvent.h:40
static SbBool enumToString(State enumval, SbString &stringrep)
Definition: SoButtonEvent.cpp:130
Key
Definition: SoKeyboardEvent.h:63
static void initClass(void)
Definition: SoButtonEvent.cpp:75
The SoKeyboardEvent class contains information about keyboard interaction.
Definition: SoKeyboardEvent.h:53
The SoEvent class is the base class for all Coin events.
Definition: SoEvent.h:45
The SbString class is a string class with convenience functions for string operations.
Definition: SbString.h:52