Coin Logo Coin3D is Free Software,
published under the BSD 3-clause license.
https://coin3d.github.io
https://www.kongsberg.com/en/kogt/
SoHandleEventAction.h
1 #ifndef COIN_SOHANDLEEVENTACTION_H
2 #define COIN_SOHANDLEEVENTACTION_H
3 
4 /**************************************************************************\
5  * Copyright (c) Kongsberg Oil & Gas Technologies AS
6  * All rights reserved.
7  *
8  * Redistribution and use in source and binary forms, with or without
9  * modification, are permitted provided that the following conditions are
10  * met:
11  *
12  * Redistributions of source code must retain the above copyright notice,
13  * this list of conditions and the following disclaimer.
14  *
15  * Redistributions in binary form must reproduce the above copyright
16  * notice, this list of conditions and the following disclaimer in the
17  * documentation and/or other materials provided with the distribution.
18  *
19  * Neither the name of the copyright holder nor the names of its
20  * contributors may be used to endorse or promote products derived from
21  * this software without specific prior written permission.
22  *
23  * THIS SOFTWARE IS PROVIDED BY THE COPYRIGHT HOLDERS AND CONTRIBUTORS
24  * "AS IS" AND ANY EXPRESS OR IMPLIED WARRANTIES, INCLUDING, BUT NOT
25  * LIMITED TO, THE IMPLIED WARRANTIES OF MERCHANTABILITY AND FITNESS FOR
26  * A PARTICULAR PURPOSE ARE DISCLAIMED. IN NO EVENT SHALL THE COPYRIGHT
27  * HOLDER OR CONTRIBUTORS BE LIABLE FOR ANY DIRECT, INDIRECT, INCIDENTAL,
28  * SPECIAL, EXEMPLARY, OR CONSEQUENTIAL DAMAGES (INCLUDING, BUT NOT
29  * LIMITED TO, PROCUREMENT OF SUBSTITUTE GOODS OR SERVICES; LOSS OF USE,
30  * DATA, OR PROFITS; OR BUSINESS INTERRUPTION) HOWEVER CAUSED AND ON ANY
31  * THEORY OF LIABILITY, WHETHER IN CONTRACT, STRICT LIABILITY, OR TORT
32  * (INCLUDING NEGLIGENCE OR OTHERWISE) ARISING IN ANY WAY OUT OF THE USE
33  * OF THIS SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF SUCH DAMAGE.
34 \**************************************************************************/
35 
36 #include <Inventor/actions/SoAction.h>
37 #include <Inventor/actions/SoSubAction.h>
38 
39 class SbViewportRegion;
40 class SoEvent;
41 class SoPickedPoint;
42 class SoPickedPointList;
43 
44 class SoHandleEventActionP;
45 
46 class COIN_DLL_API SoHandleEventAction : public SoAction {
47  typedef SoAction inherited;
48 
49  SO_ACTION_HEADER(SoHandleEventAction);
50 
51 public:
52  static void initClass(void);
53 
54  SoHandleEventAction(const SbViewportRegion & viewportregion);
55  virtual ~SoHandleEventAction(void);
56 
57  void setViewportRegion(const SbViewportRegion & newregion);
58  const SbViewportRegion & getViewportRegion(void) const;
59  void setEvent(const SoEvent * ev);
60  const SoEvent * getEvent(void) const;
61  void setHandled(void);
62  SbBool isHandled(void) const;
63  void setGrabber(SoNode * node);
64  void releaseGrabber(void);
65  SoNode * getGrabber(void) const;
66  void setPickRoot(SoNode * node);
67  SoNode * getPickRoot(void) const;
68  void setPickRadius(const float radiusinpixels);
69  float getPickRadius(void) const;
70  const SoPickedPoint * getPickedPoint(void);
71  const SoPickedPointList & getPickedPointList(void);
72 
73 protected:
74  virtual void beginTraversal(SoNode * node);
75 
76 private:
78 
79  // NOT IMPLEMENTED:
81  SoHandleEventAction & operator = (const SoHandleEventAction & rhs);
82 }; // SoHandleEventAction
83 
84 #ifndef COIN_INTERNAL
85 // For SGI / TGS Open Inventor compile-time compatibility.
86 #include <Inventor/actions/SoRayPickAction.h>
87 #endif // COIN_INTERNAL
88 
89 #endif // !COIN_SOHANDLEEVENTACTION_H
static void initClass(void)
Definition: SoAction.cpp:370
The SoNode class is the base class for nodes used in scene graphs.
Definition: SoNode.h:56
The SoPickedPointList class is a container for pointers to SoPickedPoint objects. ...
Definition: SoPickedPointList.h:40
The SoAction class is the base class for all traversal actions.
Definition: SoAction.h:77
The SoHandleEventAction class distributes user events to the scene.
Definition: SoHandleEventAction.h:46
The SoPickedPoint class is used for specifying picked points.
Definition: SoPickedPoint.h:48
The SoEvent class is the base class for all Coin events.
Definition: SoEvent.h:45
virtual void beginTraversal(SoNode *node)
Definition: SoAction.cpp:1269
The SbViewportRegion class is a viewport within a full window.
Definition: SbViewportRegion.h:40